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A state-of-the-art Open Source Game

Posted: Wed Nov 26, 2003 9:58 pm
by Trogdor
If open source programmers can make a great operating system, why not a great game? I read up on this, and it is really neat. On the forums, I am homeobocks.

Project: High-Risk

Posted: Sat Nov 29, 2003 11:54 pm
by ShALLaX
Hmmmm, sounds good.

Posted: Sun Nov 30, 2003 10:15 am
by fuz
forgive my ignorance but how long has the project been in action ? i did look at the page/forum but i could not find a start date

Posted: Sun Nov 30, 2003 12:06 pm
by ShALLaX
Not long at all.

Posted: Mon Dec 01, 2003 8:08 am
by fuz
sounds like fun.. they should employ a cluster compiling comunity.... like setti at home.. only without the patches of sky :)

Posted: Wed Dec 03, 2003 1:27 am
by Trogdor
fuz wrote:sounds like fun.. they should employ a cluster compiling comunity.... like setti at home.. only without the patches of sky :)
Distributed computing just for compiling one program seems like more trouble than it's worth.

Re: A state-of-the-art Open Source Game

Posted: Fri Dec 12, 2003 9:26 am
by spathi
Trogdor wrote:If open source programmers can make a great operating system, why not a great game? I read up on this, and it is really neat. On the forums, I am homeobocks.

Project: High-Risk
*looks confused* what you mean Xbill doesn't cut it?? :wink:

looks very interesting!

Posted: Sat Dec 13, 2003 9:42 pm
by Trogdor
One of my original suggestions was to make an online multiplayer Tux Racer, instead. :)

Or Frozen-Bubble in FULL 3-D!